- 12041 小时
We’re excited to be releasing our first major game update for RAGE 2, including new features, fixes, and optimizations! Take a look below at what’s included in Update 1:
FEATURES AND IMPROVEMENTS
Bandit Camps are now replayable! Open your map and select any previously cleared bandit camp to replay them as much as you'd like -- and get rewarded.
New Wasteland Wizard Cheat Codes: Low Gravity, Bloody Mess, Phoenix Rejector Seat, Klegg Support. Find Cheat Codes from the Wasteland Wizard and activate the new cheats in the ‘settings’ menu.
New Voice Packs added! Ozzy Man Reviews "You Call That a Wingstick?" and German “TV Fatal”. Activate the new voice packs in the ‘settings’ menu.
Wasteland Wizard now only travels to 3 different locations instead of 15.
Menu optimization improved to address slowdown issues.
Crate Improvements! Improved melee hit detection and increased visibility at night.
Improved sharpness on high-res screens to reduce “blurriness”.
Adjusted the day/night cycle. (Previously, the day time moved too slow, night time lasted too long).
Digital Deluxe Upgrade now available in the in-game Store.
Bethesda.net Friend Leaderboards now available for Mutant Bash TV.
Fixed issue where linked Bethesda.net accounts appear as unlinked after re-establishing network connection.
PERFORMANCE AND STABILITY
Fixed an issue where weapons, armor, and abilities disappeared after loading a save.
Fixed an issue where the PS4 version of the game would hang on the legal screens when attempting to boot the title without a network connection.
Fixed an issue where PC players could not access friends, statistics, or the store.
Fixed a PC crash that could occur when exiting to the desktop.
Fixed a crash that occurred when the player hovered their mouse over a location icon in the map.
Fixed a crash that occurred when the player was using the Icarus.
Fixed an issue where the title crashed when launching the game using minimum spec hardware.
Fixed a crash that occurred when skipping Prowley's cutscenes.
Fixed an issue where debug text and symbols were visible in the Settings menu.
Fixed an issue where debug text was visible in Reticle Style settings.
Fixed an issue where multiple UI elements were in slow motion.
Fixed an issue where magazine weapon upgrades text will remain showing on incorrect weapons and after closing menu.
AUDIO & LOCALIZATION
Fixed an issue where character voice lines may infrequently fail to play.
Fixed an issue where dialogue lines occasionally do not play any VO or cut off early.
Fixed an issue where battle music no longer played after the completion of Blackout.
Fixed an issue where music was missing at Winner's Lounge.
Fixed an issue where no SFX played when unlocking ability levels or ability perks in the Nanotrites menu.
Fixed an issue where skipping the intro cutscene early may stop VO lines in character selection to stop playing.
Sound effects are now heard when a motorcycle falls over.
Resolved an issue where two separate countdown audio queues played out of sync at the start of race.
Sound for "New log entry" HUD no longer missing.
Fixed an issue where audio feedback was not heard when the player takes damage from the lasers in Goliath Plant Control Room.
Player no longer repeats Hurt VO when touching a Electricity Drop, but isn't damaged.
Sound effects for opening the hatches covering the reactor now plays properly at Shrouded Sub Station Alpha.
Grenade VFX no longer appear misaligned when user cooks a grenade while moving
Smart Rocket Launcher no longer missing VFX when firing in Overdrive
Fixed an issue where "Intel Collected" displays debug text when playing in any localized language.
Fixed the Japanese date and time localization on Save and Load screens.
Fixed the Russian localization for Golden Pistol.
All Languages - Log - Description of Polite request to BLOW UP GAZCATRAZ! intel is affected by inconsistency issues.
Fixed authority sentry VO distortion in JP SKU.
Resolved several localization issues including overlapping text for PTBR, zhTW, zhCN and KO.
Resolved broken "Help" hyperlinks in Polish or Brazilian Portuguese.
GAMEPLAY BUG FIXES
Now possible to change key bindings for the Defibrillation mini-game (previously, it defaulted to WASD).
Fixed an issue where Dr. Kvasir's dialogue prompt did not work from certain angles
Fixed several portions of ChazCar where some areas of the course do not teleport the player back to track
Fixed an issue where the Nicholas Raine armor would always be seen on the player
Fixed an issue where signing out after resuming from a suspended state would allow the player to stay in the game, which would corrupt all saves.
Fixed an issue where Photo Mode options were missing upon reentering the mode.
Fixed an issue where Crushers would get stuck after their intro animation.
Fixed an issue where Walker would become invincible by dying and then using slam in the MBTV "The Ranger" challenge.
Fixed an issue where Gazcatraz may not be completed after killing all enemies.
Fixed an issue where it was not possible to steer right with motorcycles if you changed the keybinding to any key except the default key.
Fixed a crash that occurred when fighting an Authority Sentry north of Lagooney
Fixed an issue where creating a new save and quitting to the main menu during Gulo's speech would cause Marshall not to radio the player, blocking progression.
Fixed an issue where some story locations with no collectibles could not be marked as completed.
Fixed an issue where the Phoenix did not respawn when coming within reach of it (around 200m) on Xbox One.
Fixed an issue where the Annihilator did not fit correctly inside the location.
Fixed an issue with the Wingstick Lock-on control description button icon.
Fixed an issue where a player's friends list on Steam was failing to show added friends for some players.
Fixed an issue where the vehicle, bikes, and helicopter keybindings conflicted with each other.
Fixed an issue where changing the minimum resolution scale after switching window mode would result in graphical corruption.
Fixed an issue where touching the barrier when encountering General Cross would result in the player becoming stuck on the wall.
Fixed an issue where the wall near the "Cult of the Death God" cave entrance and exit door may pull and clip the player through the wall.
Fixed an issue where the Charged Pulse Cannon would appear invisible when opening the Ark.
Fixed an issue where engaging the mutant worshipers from the grate overlooking the shrine caused them to become stuck running into wall
Fixed an issue where the player would be unable to Fast Travel or spawn vehicles upon completion of Authority Bunker section of The Signal
Fixed an issue where the player could activate Focus oriented objects at an awkward angle and/or without looking directly at them
Fixed an issue where the player was able to trigger purchase confirmation prompts on previously bought items
Fixed an issue where the Charged Pulse Cannon model was missing when it was revealed to the player for pick up.
Fixed a Bethesda.net issue where the player could become control locked by opening the manage account modal and starting a new game simultaneously
Fixed an issue where the player could become stuck if they progress to the exit door before completing the Ark at Quake Hill.
Fixed an issue where the player was unable to change menu navigation keys leading to conflicts when rebinding keys.
Fixed an issue where the Dash ability did not make a sound when used
Fixed an issue where loading an autosave made after completing an ark causes objective to not complete and rewards not to be given
Fixed an issue where winning ChazCar derby mission registered as a loss and blocked progression
Fixed an issue where the Abadon Crusher would "morph" into a ball when transitioning from one animation to another when the player approaches.
Fixed an issue that automatically cancelled error messages when failing to log in.
Fixed an issue where hitting the Phoenix with a vehicle near the city entrances causes vehicle to disappear before being stored.
Resolved flickering shadows that occurred inside building at D and D's Hood.
Fixed an issue where the title would freeze if player attempts to delete or overwrite saves
Entering Eden Space Center at night no longer makes rooms incredibly dark
Fixed an issue where abandoning Project Dagger and restarting it with another car prevents the player from entering the Xerxes.
Convoy Locator no longer always shows Convoys on Compass including when Capture and Control are hidden on map.
Fixed an issue where when exiting a location where the sun is disabled, there is a pop in lighting
Fixed an issue where if a player is signing into a linked account with expired legal agreements, they will be blocked from accessing the Bethesda.net module.
Player will now receive an error message if they try to connect to a Bethesda.net account that is already linked.
Player will no longer appear unlinked to Bethesda.net after constraining or suspending multiple times.
Fixed an issue where location tracking UI text wouldn't update when selecting or deselecting Track Location
Fixed an issue where the camera angle transition was too harsh when operating vehicles
Fixed an issue where if the player runs out of the elevator as it ascends in the secret bunker, it leaves them stuck
Shadow flickering no longer present on light transitions on PlayStation 4
Fixed an issue where non-standard game modes in MBTV showed player without Ranger Armor
Fixed missing controller vibration with the Phoenix Blast upgrade
Fixed an issue where the Combat Shotgun ammo display was inconsistent between Scattershot and Slug Shot modes.
Fixed a UI issue with the incorrect display of a Reward Popup.
Camera no longer shakes violently when grabbing on to tall ledges.
Player can no longer go out of the world using Grav Jump and Vortex during MBTV.
Fixed an issue where the Predator Tank is almost destroyed after player loads back in from dying in it
Fixed an issue where hovering over EASY with the mouse, the player can't use arrow keys to select another difficulty option
Fixed an issue where opponent vehicles sometimes get teleported ahead of the player
Navigation Tool for the Map no longer breaks after completing a race
Fixed an issue where Firestorm Revolver bullets would not stick to props
Fixed an issue where Doomsayer Peak may not be completed after killing all enemies
Fixed an issue where sometimes the player is unable to finish "Yeoman Growery" location due to the fact that not all enemies spawn.
强盗营现在可以重播！打开你的地图并选择任何以前清除的强盗营地，尽可能多地重播它们 - 并获得奖励。
添加了新的语音包！ Ozzy Man评论“你称之为翼杆？”和德国“电视致命”。在“设置”菜单中激活新的语音包。
Bethesda.net朋友排行榜现在可用于Mutant Bash TV。
修正了玩家在Goliath Plant Control Room中受到激光伤害时未听到音频反馈的问题。
打开覆盖反应堆的舱口的声音效果现在在Shrouded Sub Station Alpha正常播放。
在Overdrive中发射时，Smart Rocket Launcher不再缺少VFX
所有语言 - 日志 - 对吹嘘GAZCATRAZ的礼貌请求的描述！英特尔受到不一致问题的影响。
GAMEPLAY BUG FIXES
修正了一个问题，即玩家在完成The Signal Bunker部分后无法快速旅行或产生车辆
修正了一个问题，即Charged Pulse Cannon模型在向玩家显示为拾取时丢失了。
修正了Scattershot和Slug Shot模式中Combat Shotgun弹药显示不一致的问题。
总评分: 金钱 + 10
人气 + 1